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[REMOVED] A Very Super Mario World - SchwerMuta

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The hack was very impressive! It was running very fine at my end. Level design was very nice in general, I had a neat SMW-feeling at the begin of the hack, it was quite fun for the start! Though I'll need to instantly remove the hack for the reasons below.

> In the first castle, I noticed that the sprite header wasn't set correctly, making some of the tilemaps of some enemies disappear and appear. Please do check the sprite header of your levels and set it correctly so that an issue like this won't happen again.

> The music supposed to play at the cutscene after defeating the boss of the first castle didn't play, which ended on the hack frozen after the message disappeared. I was moderating the hack on ZMZ and this issue happened, I'd like if you find a way to fix this.

Therefore I'll remove the hack for now, instantly. My advice is to fix the issues I mentioned, and I'd like if you get testers for test your hack as well so that you can be aware of anything wrong on your hack if they notify you. Test your hack on accurate emulators too.

Fix those issues and submit the hack again! I'd like to moderate it if you fix the issues.
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