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[REMOVED] "Super Yoshi Land - The Rescue Mission" - EvilGuy0613

Submission Page IPS Link
Difficulty - Hard
Exits - 78

Review:

I had a lot of fun moderating this hack; the level design was very well done, the aesthetics were simple but pretty nice and the music selection was fine. No levels were too overwhelming or boring, and it had a decent amount of variety. You definitely did a great job on this hack.

There was a big problem with some of the levels, though; they dragged on for way too long, specially the late game levels, which made some of them feel a bit repetitive. The final level, for example, was insanely hard to beat, not because of its actual difficulty, but because of the absurd length of the level. I also found some minor errors (e.g. cutoff and Map16 errors).

Other than that it's a great hack, and definitely good enough to be accepted.

Verdict:

I would say accept, as the flaws aren't really worthy rejecting this hack. It's a very nice hack with some fun design and good graphics.

EDIT: Rejected due to it breaking on more accurate emulators. It's still open for ZSNES players to review it, though.

+1
Great? No, sorry, this hack should get rejected because the hack has much cut off, bad palettes, ... Just kidding. I like this hack (good Level desing, palette) but there are some cut off (like Aeon said), bad palette and the first boss is the ultimate n00b boss. It sounds like it should be accepted but... no, there is something which isn't compatible to SNES9x v1.53 so the player should be warned that the hack isn't compatible with SNES9x (except which is propably the reason, of the custom music). I just get to the first castle and I must play the levels between the castle and the fortress again because... I died. Seriosly. I just died and I must replay Rocky High Mountains, Fiery Caverns and the half of the castle again just because the game crashes when I'm dying. No words.
I actually forgot to test it with other emulators (whoops #ab{:P}). Anyway, due to the hack breaking in accurate emulators, I'm rejecting this hack. I'll still leave it open for ZSNES players to review it, though (there's a link on the first post).
Thanks again Aeon for moderating the hack! Currently working on an update to make it accurate with the other emulators as well as fixing some of the cut off issues. The released was kind of rushed because it was around the time I wasn't going to be using my computer for awhile so some of the cut off managed to slip through.

I actually didn't know the hack wasn't compatible with SNES9X because I can't use SNEX9X nor BSNES with this computer. (Haven't heard any issues with BSNES though.) Honestly kind of assumed it would be compatible because I didn't really use much of anything aside from custom music and a few custom sprites. From what I know though it is the music that's causing the crash and I know what tracks are thanks to people pointing them out so that should be easy to fix. (Assumed the music would work with the other emulators but then again I know nothing about custom music.)
My Youtube Channel for Hacking and Gaming.
Originally posted by EvilGuy0613
I can't use SNEX9X nor BSNES with this computer.

Any reason why? Compatibility is important these days (also you can try ZMZ and see if that works).
Same as me,only SNES and SNES GT work fine in my computer.


To the hack: Everything was fine, just find a way to make the hack in other emulators playable.


Anyway can't say more. Cause I enjoyed everything in the hack.